To celebrate its 30th anniversary, Nintendo rereleased Fire Emblem: Shadow Dragon and the Blade of Light on the Nintendo Switch. Originally released in 1990, Shadow Dragon and the Blade of Light never received an official release outside of Japan. There was the remake released in 2008, however the original Famicom release was never localized in the west. As this is the first game in the series, many features in modern titles are missing. Seeing how far the series has come from the first game is nice as players compare it to recent titles.
Title: Pathfinder Roleplaying Game (2nd Edition)
Publisher: Paizo Inc.
Learning Curve: Beginner to Intermediate
Pathfinder was my rebound TTRPG after the very disappointing 4th edition of D&D. Paizo took the open gaming license of D&D 3.5e and improved it in so many ways. Pathfinder became my default high fantasy system for the last decade. However, like its predecessor, the game reached a peak and needed a fresh start if it was going to compete with the wildly successful D&D 5e.
For an obscure series on the GameBoy Color, Shantae has become a fan favorite with many gamers. Shantae and the Seven Sirens released on IOS in 2019 and 2020 for everything else. Being the fifth game in the series, Shantae and the Seven Sirens has a lot to follow up on. Building upon previous games, Seven Sirens brings is culmination of everything WayForward has done with the series so far
Super Mario Sunshine released in 2002 for the Nintendo GameCube. Being the follow up to Super Mario 64, Sunshine improved what 64 had built without feeling too different. Many gamers that grew up with a GameCube fondly remember Sunshine. This review will use the Super Mario 3D All-Stars version as it is the most accessible version of Sunshine.
If you’ve been paying attention to the various social media platforms, you’ll have likely heard of Supergiant Games‘ newest title, Hades. Their first title back in 2011, Bastion, was so good it had critics raving not just about the amazing gameplay and watercolor art, but the soundtrack as well. In fact, fans of the game, including myself, are still listening to “Build that wall” from Bastion; a song performed by Ashley Lynn Barret and Darren Korb – in Korb’s bedroom closet, no less – who still work together on various songs for Supergiant games to this day. Needless to say, the fact that it won “Best Song in a Game” at the VGA’s in 2011 is impressive, all things considered.