Super Mario Sunshine released in 2002 for the Nintendo GameCube. Being the follow up to Super Mario 64, Sunshine improved what 64 had built without feeling too different. Many gamers that grew up with a GameCube fondly remember Sunshine. This review will use the Super Mario 3D All-Stars version as it is the most accessible version of Sunshine.
Released in December 2016, Shantae: Half-Genie Hero released on every major console at the time. Half-Genie Hero took what previous games had and built on/ simplified many different elements. Being the fourth game in the series, many fans had high expectations of this game. While the reviews were lower than Pirate’s Curse, Half-Genie Hero still did very well with many fans. WayForward’s first step into HD for this series created a fresh start for the series while maintaining the what people loved of the original game.
Paper Mario first released in Japan in the year 2000. Originally designed as a follow up to Super Mario RPG; Paper Mario expands upon the RPG mechanics while introducing a fun colorful art style. While the first two games of the series were popular, recent title have not lived up. With the release of Paper Mario: The Origami King, fans delighted in the return of somewhat traditional RPG mechanics. While it is not a complete return to the originals, Origami King steps in the right direction for many fans
Released in June 2020, Pokémon received its first piece of paid DLC in the form of The Isle of Armor. With prior generations of Pokémon, GameFreak released a third game that adds more content to that generation. This can take the form of new area, characters, story elements, or even new Pokémon. However, with the release of Sword and Shield on the Nintendo Switch, GameFreak is taking a new approach to new content by using DLC for the first time. The Isle of Armor does exactly what previous updated versions of Pokémon have done in the past. New Pokémon have been added to the game, many older Pokémon return, and a new area to explorer.
Released in 2010, Xenoblade Chronicles launched late in the Wii’s lifespan in Japan. Initially, there were no plans for Nintendo to release this game in the United States. However, along with The Last Story and Pandora’s Tower, these games became the goal for Operation Rainfall. The goal of Operation Rainfall was to push Nintendo into localizing these three games for a US audience. Spawning two sequels, many ports/remasters, and a Smash Bros introduction; Xenoblade became one of Nintendo’s biggest franchises. There is no surprise that Nintendo remastered this game on the Switch with a new art style and many quality of life improvements. Xenoblade Chronicles: Definitive Edition brings a timeless classic for a new generation.