Representing Players’ Gender (RPG) Content: The Order of the Slate

The following was an idea sparked from my first article here. It is easily adaptable into any fantasy campaign, though it could find a place in any game.

 

ORDER OF THE SLATE

“Our natural inclination is to define ourselves, using limited language to label and, inevitably, chain our very potential to a narrow view of what we could be. We, of the Order, divest ourselves of all labels and, in doing so, see our potential magnify infinitely.” – Ei, Jaq of the Order of the Slate

 

Origins

The Order of the Slate is a severe monastic tradition born from the Non philosophies, wisdoms collected by a transcendent figure known only as Non. This spirituality teaches that by ridding oneself of labels such as gender, sexuality, and social class, all things become possible. This process of gathering potential and removing self-limits grants an individual the ability to become anyone they want or need to be. Warriors study these wisdoms for an unmatched prowess in battle; artists learn to expand their creative expression beyond the conventional; and others find a oneness with the Multiverse.

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PC Review – Conquest Reforged 1.15(Minecraft)

 

I’ve been busy playing some of my favorite games when it struck me that I had not written about a particular version of Minecraft that I feel deserves some of our attention. With that said, let me introduce you to Conquest Reforged 1.15. A mod pack aimed specifically for the world-builders of Minecraft.

I have been fortunate enough to gain access to an early version of this release before its beta goes public. I have been working with various other streamers to come together and build a city.

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Retro Review: Super Mario 64

Released in 1996, Super Mario 64 was a launch title for the Nintendo 64. As a launch title, Mario 64 showed off what the N64 could do. When the player turns on the game, a 3D Mario head greets them. This left an impression with player that 3D is fun to explorer and that carries into the actual game. As Super Mario 3D All-Stars released recently, this review will be looking into that version of the game.

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Review: Shadowrun RPG 6e

Title: Shadowrun Role-Playing Game (6th Edition)
Publisher: Catalyst Game Labs (Licensed by The Topps Company Inc.)
Learning Curve: MASSIVE

Shadowrun holds a special place in my heart. It was the first game to draw me into the cyberpunk genre and out of the realms of pure Tolkien fantasy. In this dystopian future, the nations of Earth have changed drastically with the reawakening of magic and the advent of technology advancing metahuman kind beyond our wildest dreams. Elves, dwarves, orks, and trolls all co-mingle with their human counterparts, simply trying to make a life for themselves under the shadow of a global corporatocracy.

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Video Game Review: Planet Zoo

If you’re familiar with Frontier Developments as a developer, you’ve likely seen their work in the acclaimed Planet Coaster. I played many hours of the game, myself. I’ve always have been a fan of the theme park management simulators and rollercoaster designers. I never was able to say the same for games like Zoo Tycoon always feeling that they lacked substance and motive for me to be there. That said, I was a fan of the PS2 classic, Jurassic Park: Operation Genesis which explored a theme park setting where you setup your own dinosaur park. It played similar to the newer release Jurassic World Evolution.

Planet Zoo, on that note, fixes the issues that I had with what you might call its inspirations. Let’s dig in to see exactly how it does that, starting with gameplay.

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