Minecraft Dungeons

On 26th May 2020, Mojang launched their new Minecraft themed spin off game, Minecraft Dungeons. The game has had some mixed opinions with a majority as positive.

I myself have a vast amount of experience on Minecraft, having earned myself quite the reputation for some of my large scale builds. I was excited for this dungeon crawlers release and I will breakdown for you exactly what I love about this new release as well as some problems I can foresee in its future.

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Video Game Review: Rimworld

“An EXPERIENCE is an arc of emotions, thoughts, and decisions inside the player’s mind.”
― Tynan Sylvester, Designing Games: A Guide to Engineering Experiences

The above quote is not only a great definition. It serves as a good reminder that gaming is about the experience the player has. We all play for different reasons: Some of us want to escape our current world, some of us just want to release some stress by killing zombies, some of us want to compete for glory in a fictional or real-world arena. All of these things lead us to seek experiences that games can provide.

This review will be a bit different, focusing on the story of the game’s evolution, its unique premise that is an amalgamation of inspirations ranging from Firefly to Warhammer 40k, and its overall benefit as being more of a customizable story generator than a standard game.

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The PlayStation Vita in 2020

Screenshot captured on PlayStation TV

The PS Vita first released back in 2011 as the successor to the PlayStation Portable. Following the PlayStation Portable’s success, Sony aimed to create a handheld that brought console quality games on the go. With games like Uncharted: Golden Abyss and Killzone: Mercenary near launch, Sony managed to hold up to that promise for the first years. Despite being a powerful piece of hardware, the Vita still comes down as one of Sony’s biggest failures. While Sony dropped support early, there is still a dedicated fanbase that continue to play the Vita even in 2020.

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