Title: Shadowrun Role-Playing Game (6th Edition)
Publisher: Catalyst Game Labs (Licensed by The Topps Company Inc.)
Learning Curve: MASSIVE
Shadowrun holds a special place in my heart. It was the first game to draw me into the cyberpunk genre and out of the realms of pure Tolkien fantasy. In this dystopian future, the nations of Earth have changed drastically with the reawakening of magic and the advent of technology advancing metahuman kind beyond our wildest dreams. Elves, dwarves, orks, and trolls all co-mingle with their human counterparts, simply trying to make a life for themselves under the shadow of a global corporatocracy.
Title: Alice is Missing – A Silent RPG
Publisher: Hunters Entertainment
Learning Curve: All skill levels
In my 20+ years of gaming experience, I have never played an RPG like Alice is Missing (AIM). Until now, systems like D&D and Pathfinder have been centric to my awareness, which I now regret. A session of AIM is an intense experience that will stay with you long after you leave the table. Five players embody the friends and family of Alice and over 90 mins, weave together a collaborative story that is completely unique as they try to discover what happened to Alice.
As a “forever” Game Mistress (GM), as is colloquial in the Tabletop Role-Playing Game (TTRPG) community, I follow quite a few GM YouTubers. Today, during my research for articles such as this, I came across a video by one to which I subscribe. In this particular installment, DawnforgedCast was reviewing a recent (at the time) article from Kotaku.com discussing how Dungeons & Dragons (D&D), and subsequently Wizards of the Coast, were dedicated to further LGBT+ representation and inclusion in its products. While that remains to be seen, my curiosity was peaked more by the questions that DawnforgedCast asked his viewers.