About BaileyQG

Bailey (She/Her) started gaming under the wing of her grandmother who played RPG games on the Sega Genesis, which is still her favorite console. Her first console of her own was the N64, where she played games like Smash and Donkey Kong, but she really got into gaming with the rise of the PS1 and Dreamcast consoles alongside her trusty GameGirl that was always running Pokemon Blue - the first game she ever beat. Since then, she's played through 3 Xbox 360s thanks to playtime-induced red rings, several Gameboys of different gens, a PS2, and a few PCs! Now, mostly on PC and Switch, she spends her time at home when not at work, taking care of her disabled wife and their precious cat-baby, Tart.

Streamer Spotlight: SKuNKW0RXx

Today I had the pleasure of interviewing a Twitch Affiliate who goes by SKuNKW0RXx (She/Her). You can find her channel here. We met by way of a mutual group we’re in on Facebook and hit it off from there. I found her perspective and insight valuable in regards to streaming while trans and couldn’t wait to share it with all of you.

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The State of No Man’s Sky

The aftermath of the flood

If you were watching E3 in 2014, chances are you were talking about No Man’s Sky in the coming months and years before it’s release on August 9th, 2016. That release was so abysmal that it is still talked about as one of the biggest letdowns to gamers everywhere in gaming history for the past decade or two. Many at the time compared it to Molyneux levels of disappointment, and rightfully so.

Promises were broken. Players that had talked it up for months prior and ridden that hype train felt betrayed, myself included. Understandably, refund rates were high and the sheer amount of hate the game received in the form of dismal reviews in both written and video form flooded the gaming news section of the internet for months.

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Roguelikes and Why You Should Love Them Like I Do

Today let’s talk about roguelikes. Two that I’ve recently enjoyed are Streets of Rogue and MidBoss. The former is actually a Rogue-Lite, while the latter is more akin to a “pure” Roguelike. So what is a Roguelike, actually? According to RogueBasin, a wiki centered around developing Roguelike games, a Roguelike is defined as:

A Roguelike is usually described as a free turn-based computer game with a strong focus on intricate gameplay and replayability, and an abstract world representation using ASCII-based display, as opposed to 3D graphics. Of course, as with any genre, there are deviations from the norm.

Roguelikes allow the player an indefinite amount of time in which to make a move, making gameplay comparable more to chess than to reflex-based games like first-person shooters. Since graphics are limited (if not completely shunned), the player’s imagination must come into play – gameplay is more like reading a book than watching a movie.

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The State of Minecraft: A Brief Review of The Nether Update

If you haven’t played Minecraft or heard about where it’s at in a long time, let me catch you up. Let’s start with a look at how the game has performed and evolved up to this point and then we’ll get into the most recent updates that have been highly anticipated and acclaimed by people looking for a beefy addition to the vanilla game.

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First Impressions: Celeste, Beacon and More

If you didn’t get a hold of that $5 bundle from itch.io last week that included well over 1000 games, you missed out for sure. Among them were gems like Arcade Spirits, which I’ve reviewed for the Switch previously, and other games I’ve heard great things about including Celeste. It even included some tabletop game systems and game development assets to help you get started with making games. To say that it was a steal is an understatement that would make even Humble Bundle jealous.

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