About BaileyQG

Bailey (She/Her) started gaming under the wing of her grandmother who played RPG games on the Sega Genesis, which is still her favorite console. Her first console of her own was the N64, where she played games like Smash and Donkey Kong, but she really got into gaming with the rise of the PS1 and Dreamcast consoles alongside her trusty GameGirl that was always running Pokemon Blue - the first game she ever beat. Since then, she's played through 3 Xbox 360s thanks to playtime-induced red rings, several Gameboys of different gens, a PS2, and a few PCs! Now, mostly on PC and Switch, she spends her time at home when not at work, taking care of her disabled wife and their precious cat-baby, Tart.

Video Game Review: Crusader Kings III

If you saw my article from last week, you know that I’ve been spending my time since then playing Crusader Kings III from Paradox Development Studios. While I am a fan of Paradox games overall, I have yet to play any of their games on release aside from this one. That said, from what I heard from other fans, especially fans of the Crusader Kings franchise, this release – while a bit rocky so far – has been leagues above the launch of the second installment.

See, I’m a fantasy nerd, but at heart, I’m a sci-fi girl. Due to that, I found myself falling in love with Stellaris in all its forms. Even after the massive update that overhauled several mechanics, I found a new respect for Paradox. After all, that’s a hard decision, and one they made for the right reasons and executed well. All of that said, even with the bumps I’ve seen so far in my personal time with the game, I’m absolutely stoked to see how far this installment will go and what forms it will take as expansions and DLCs come out. That’s not even mentioning the mods that are already flooding the internet, aided by Paradox’s own modding tools that help players mod the game.

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An Overview of the Crusader Kings Franchise

Seeing all the hype about Crusader Kings III and wondering if you should buy it? Looking into it and feeling overwhelmed by the GUI or the premise? In this article, I’ll be going over the franchise from beginning to end and talking about the general things. Next week I’ll have had enough time to write a thorough review of the third installment, so expect that, but without further ado, let’s get started.

Crusader Kings

The first game was released way, way back in 2004. Paradox Interactive was just as behind it then as they are behind the new releases now, and when you look at the three games briefly, it’s charming to see how far the studio has come with its games in that span of time.

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Video Game Review: Battle Brothers

It’s been over five years since the release of Battle Brothers. In the time since, I’ve found myself coming back to it repeatedly, especially when the game gets major updates and DLCs. I’ve only picked up the free DLC, Lindwurm, myself, but the other three are great additions to the world of the base game, from my understanding. Today, we’ll just be talking about the base game and the one DLC I have.

The game was developed by Overhype Studios, a small team from Hamburg, Germany that actually focuses on making games that are by gamers, for gamers. This passion, along with a very flavorful Germanic mythology, really makes this game interesting, challenging, and immersive. Helping with that immersion are the musicians that compose the amazing soundtrack, Breakdown Epiphanies.

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Streamer Spotlight: SKuNKW0RXx

Today I had the pleasure of interviewing a Twitch Affiliate who goes by SKuNKW0RXx (She/Her). You can find her channel here. We met by way of a mutual group we’re in on Facebook and hit it off from there. I found her perspective and insight valuable in regards to streaming while trans and couldn’t wait to share it with all of you.

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The State of No Man’s Sky

The aftermath of the flood

If you were watching E3 in 2014, chances are you were talking about No Man’s Sky in the coming months and years before it’s release on August 9th, 2016. That release was so abysmal that it is still talked about as one of the biggest letdowns to gamers everywhere in gaming history for the past decade or two. Many at the time compared it to Molyneux levels of disappointment, and rightfully so.

Promises were broken. Players that had talked it up for months prior and ridden that hype train felt betrayed, myself included. Understandably, refund rates were high and the sheer amount of hate the game received in the form of dismal reviews in both written and video form flooded the gaming news section of the internet for months.

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