Review: Alice is Missing – A Silent RPG

Title: Alice is Missing – A Silent RPG
Publisher: 
Hunters Entertainment
Learning Curve: All skill levels

In my 20+ years of gaming experience, I have never played an RPG like Alice is Missing (AIM). Until now, systems like D&D and Pathfinder have been centric to my awareness, which I now regret. A session of AIM is an intense experience that will stay with you long after you leave the table. Five players embody the friends and family of Alice and over 90 mins, weave together a collaborative story that is completely unique as they try to discover what happened to Alice.

Continue Reading →

Video Game Review: Shantae Half-Genie Hero

Released in December 2016, Shantae: Half-Genie Hero released on every major console at the time. Half-Genie Hero took what previous games had and built on/ simplified many different elements. Being the fourth game in the series, many fans had high expectations of this game. While the reviews were lower than Pirate’s Curse, Half-Genie Hero still did very well with many fans. WayForward’s first step into HD for this series created a fresh start for the series while maintaining the what people loved of the original game.

Continue Reading →

Video Game Review: Crusader Kings III

If you saw my article from last week, you know that I’ve been spending my time since then playing Crusader Kings III from Paradox Development Studios. While I am a fan of Paradox games overall, I have yet to play any of their games on release aside from this one. That said, from what I heard from other fans, especially fans of the Crusader Kings franchise, this release – while a bit rocky so far – has been leagues above the launch of the second installment.

See, I’m a fantasy nerd, but at heart, I’m a sci-fi girl. Due to that, I found myself falling in love with Stellaris in all its forms. Even after the massive update that overhauled several mechanics, I found a new respect for Paradox. After all, that’s a hard decision, and one they made for the right reasons and executed well. All of that said, even with the bumps I’ve seen so far in my personal time with the game, I’m absolutely stoked to see how far this installment will go and what forms it will take as expansions and DLCs come out. That’s not even mentioning the mods that are already flooding the internet, aided by Paradox’s own modding tools that help players mod the game.

Continue Reading →

Video Game Review: Shantae and the Pirate’s Curse

I just dropped over 300 dollars this last weekend. Limited Run Games decided to rerelease the original Shantae on both the Switch and GameBoy Color. I bought multiple copies, I am not ashamed. Since I dropped so much on this game, I figured I should review a few of the other games. Released in 2014 and developed by WayForward, Shantae and the Pirate’s Curse launched on the 3DS initially and then everything else over years. Pirate’s Curse quickly became one of the best platformers on the 3DS and a fan favorite among 3DS owners.

Continue Reading →

Video Game Review: Battle Brothers

It’s been over five years since the release of Battle Brothers. In the time since, I’ve found myself coming back to it repeatedly, especially when the game gets major updates and DLCs. I’ve only picked up the free DLC, Lindwurm, myself, but the other three are great additions to the world of the base game, from my understanding. Today, we’ll just be talking about the base game and the one DLC I have.

The game was developed by Overhype Studios, a small team from Hamburg, Germany that actually focuses on making games that are by gamers, for gamers. This passion, along with a very flavorful Germanic mythology, really makes this game interesting, challenging, and immersive. Helping with that immersion are the musicians that compose the amazing soundtrack, Breakdown Epiphanies.

Continue Reading →